Newsroom
What’s new at ProMedia Flow
Every day we ship. Release notes, tutorials and stories from the team — in one place.
- Release
ProMediaFlow — 20 Oct 2026: New Game creation page in Edit, AI track actions and stems in Music and Multi-machine pairing in Hardware Monitor
Today's update introduces an interactive Game page in Edit using your project assets, new AI tools for music generation and stem extraction, and cross-machine tracking in Hardware Monitor.
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ProMediaFlow — 19 Oct 2026: Major visual overhaul for DJ, New dedicated Radio station desk, Shared Trash for Music audio and Model pricing hints in Atlas
Today brings a redesigned DJ console alongside a full radio station desk with scheduling and automation. Music adds faster waveforms and a shared Trash for audio assets, while Atlas EMS improves model cost visibility.
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ProMediaFlow — 18 Oct 2026: New Song and Replace audio workflows, Redesigned DJ controller console, Trash recovery across audio tools and PMF Link hardware…
Today brings complete songwriting and vocal replacement workflows to Creator Studio, alongside a redesigned controller console in DJ. You can also now recover deleted audio assets from a 30-day trash view across your projects.
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ProMediaFlow — 17 Oct 2026: Rebuilt Audio Studio across apps, Predefined Flows in Creator Studio, Krea 3 and Lasso selection and New GURU routines in Atlas
Today brings a redesigned Audio Studio with SFX and ambience generation across Edit, Music, and Creator Studio. You will also find quick-start process Flows, improved Shot Editor layouts, and updated automated routines in Atlas EMS.
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ProMediaFlow — 16 Oct 2026: Direct messaging for AI agents, Clearer agent online status and Automated conversion tracking in Media Factory
Today's updates make it easier to reach and monitor your AI agents in CrewChat while decluttering your inbox. In Media Factory, published links now automatically include tracking parameters to measure signups from your content runs.
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ProMediaFlow — 15 Oct 2026: Shot Library expands in 3D Scenes, Enhanced process mapping in Atlas, File attachments in CrewChat and Fast draft renders in…
Today brings an extensive Shot Library with new camera recipes and control passes to 3D Scenes, alongside major workflow design upgrades in Atlas. Teams can also now share file attachments directly in CrewChat and run rapid draft exports…
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ProMediaFlow — 14 Oct 2026: Reusable Shot Templates, Overhauled AI Director Workflow, Timeline Clip Enhancements with Topaz and Deal Rooms in CrewChat
Today introduces reusable shot templates and a redesigned AI Director layout in Creator Studio, along with integrated Topaz clip enhancement in Edit. Teams also gain structured Deal Rooms in CrewChat and improved task forecasting in Atlas…
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ProMediaFlow — 13 Oct 2026: Major color grading overhaul in Edit, Voice messages and attachments in CrewChat, Storyboard character breakdown in Creator Studio…
Today brings an extensive suite of film emulation and grading tools to Edit, along with voice notes and richer messaging in CrewChat. Creator Studio gains automatic storyboard character breakdowns, while Blaze AI delivers a faster library…
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ProMediaFlow — 12 Oct 2026: New Today dashboard in Atlas, Refreshed teal palette across studios and Touch and accessibility fixes
Atlas EMS introduces a dedicated 'Today' dashboard to monitor daily progress, task trends, and team hours in real time. Across DJ and Music, refreshed color palettes and enlarged touch targets improve visibility and control.
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ProMediaFlow — 11 Oct 2026: Power Windows and ACEScct grading in Edit, 3D Process World visualization in Atlas, Scene reference matching in Creator Studio and…
Today brings advanced color grading tools and ACEScct workflows to Edit, along with scene-level style matching in Creator Studio. Atlas gains an interactive 3D view of studio processes, while DJ adds retro hardware consoles and upgraded…
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ProMediaFlow — 10 Oct 2026: Dedicated Color page in Edit, Hardware Monitor launches in-browser, Expanded DJ and Music studios and Safer shot management in…
Today brings a dedicated node-based Color grading page directly inside Edit, along with a new Hardware Monitor to verify device performance and local AI model support. Audio teams get major upgrades across DJ and Music, while Creator…
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